UPDATED 2026 ยท MULTI-MAP CLUSTERS

ARK: Survival Ascended Maps & Clustering

Running more than one map means running more than one server โ€” here’s how to set that up and link them so tribes can travel between them.

One server runs one map at a time

A single Ascended server instance runs a single map. If you want players to travel between The Island, Scorched Earth and any other map you’re running, you need a separate server instance for each one, linked together as a cluster โ€” not one server that switches between them. Each additional map roughly adds another 12-18GB to your total RAM requirement, which our hosting comparison covers when weighing which provider handles that kind of scaling best.


Setting up additional maps

1
Set the map in your launch parameters
Each map has its own code in the launch string, for example:
TheIsland_WP?listen -port=7777 -QueryPort=27015
ScorchedEarth_WP?listen -port=7778 -QueryPort=27016
Every additional server instance needs its own unique game and query ports โ€” you can’t reuse the same ones across two servers on the same machine.
2
Set a matching cluster ID on every server
Add the same -ClusterID= value to each server’s launch parameters, along with a shared -ClusterDirOverride= pointing to a common folder. This is what actually lets players and their tribe transfer characters, dinos and items between maps.
3
Keep clustered servers on the same host node
If you’re renting, clustering typically requires every linked server to be on the same physical node โ€” if you add a server later and it lands elsewhere, you may need to ask support to move it before clustering will work correctly.
4
Apply the same admin and mod setup to each server
Every map in the cluster needs its own ServerAdminPassword and, if you’re running mods, its own matching ActiveMods= list โ€” settings don’t carry over between servers automatically. Our server settings guide and mods guide cover both in detail.

Save data is separate per map

Each map keeps its own independent save file โ€” bases, tames and world state on The Island have no bearing on Scorched Earth. Only tribe members and whatever they carry through a cluster transfer move between maps; the terrain and structures on each server are entirely their own. If you ever want to start one map fresh without affecting the others in your cluster, see our guide to resetting or wiping a world.


ARK: Survival Ascended maps & clustering โ€” common questions

No, each server instance runs a single map. Running multiple maps means running multiple server instances, linked together as a cluster if you want tribes to travel between them.
Usually yes โ€” most providers price per server instance, so a two-map cluster typically means two server slots. Providers with unlimited or flat-rate plans rather than fixed tiers tend to handle this kind of multi-map scaling more predictably; see our hosting comparison for which providers offer that.
Check that the ClusterID matches exactly on both servers, and that they’re on the same host node if you’re renting โ€” clustering across different physical nodes often doesn’t work without a support request to move one of them.
Not strictly required, but strongly recommended โ€” mismatched mods between clustered servers can cause items or creatures from one map to behave unpredictably or fail to transfer properly on the other.
No, each server’s ServerAdminPassword is independent โ€” you can use the same one for convenience, or set different passwords per map if different admins manage each one.

About the author
Linus โ€” author at Game Server Hosting
Linus GSH Founder

SEO & Digital Marketer ยท Avid survival gamer ยท Sweden/UK

I'm an avid gamer from Sweden with a lot of time spent in England in the last 5 years who loves survival games โ€” ARK, Palworld, Valheim, Sons of the Forest, V Rising and plenty of WoW and Dota 2 on the side. I created this site to help other gamers find the best server hosting without wasting money on laggy providers.

By day I work in SEO and Google Ads, helping businesses rank and convert. I've been hosting game servers since the Minecraft + Hamachi LAN days and have learned the hard way what separates a good host from a bad one. Every ranking on this site is based on real testing and price-to-performance โ€” no paid placements.

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