CurseForge, not Steam Workshop
Survival Evolved pulled mods from the Steam Workshop. Ascended doesn’t — mods are hosted on CurseForge instead, and the mod IDs are different from anything you might remember from the old game. This trips up a lot of returning players following outdated guides or trying tools like the old Ark Server Manager, which simply doesn’t apply here anymore.
Installing mods on your server
ActiveMods=930879,940871
[ServerSettings] alongside the rest of your server config — see our server settings guide for the full file layout.Players don’t need to do anything
Once mods are installed server-side, connecting players get them automatically — the client detects and downloads whatever the server is running the moment they connect, covered in our guide to playing with friends. That’s genuinely more convenient than manually distributing a mod list to every player, which older ARK setups sometimes required.
Common mod problems
| What you see | Likely cause | Fix |
|---|---|---|
| Mod doesn’t load | ID mismatch or old ASE Workshop ID used by mistake | Re-check the ID directly on the mod’s CurseForge page |
| Server crashes on startup after adding mods | Conflicting or unmaintained mod | Remove mods one at a time to isolate the cause |
| Players can’t connect after a mod update | Server hasn’t downloaded the new version yet | Restart the server to force a re-download |
| Made a Mods folder manually, still nothing | Ascended doesn’t use manual folder placement | Use ActiveMods= and -mods= instead — no manual copying needed |
Still stuck after checking the above? Our full server troubleshooting guide covers crashes and connection issues more broadly.
