UK GUIDE · UPDATED AUGUST 2026 · SPACE AGE

Best Factorio Server Hosting UK 2026

Factorio hosting has an unusual problem: the server that feels perfect during your first rocket launch may be the wrong server 300 hours later when the save has expanded across planets, thousands of machines are updating every tick and a stack of mods has joined the factory. We compared current Factorio hosts on long-term resource flexibility, CPU and memory performance, London availability, mod support, backups and whether you can test the service before trusting it with a long-running world.

2.0.77 Current stable release
2.1.12 Current experimental release
60 UPS Normal simulation target
34197 Default UDP game port

Best Factorio hosting for UK players

Indifferent Broccoli takes #1 because Factorio rewards a hosting plan that can grow with the save rather than forcing you into a fixed 4GB, 6GB or 8GB box forever. Meanwhile, Kinetic has the strongest explicit London CPU specification, and LOW.MS bundles an unusually generous 10GB baseline with native support for both stable and experimental Factorio branches.

#1 · Best long-term
Indifferent Broccoli

EU · uncapped RAM · no-card trial

£9.63 /mo approx. · 6 players

2-day free trial No RAM cap Full files
  • No plan-level RAM ceiling as your save expands
  • Test your real factory before paying anything
  • Full file access, mods and seven-day refund after purchase
Visit Indifferent Broccoli →
#2 · Best UK CPU value
Kinetic Hosting

London · up to Ryzen 9950X · no player cap

$4.99 /mo · 4GB

London 9950X pool 7-day refund
  • 4GB from $4.99 or 8GB for $7.99
  • London pool includes 7950X, 9950X and EPYC 4564P
  • No artificial Factorio player-slot cap
Visit Kinetic Hosting →
#3 · Best 10GB bundle
LOW.MS

London · 10GB · 50 slots · all branches

£6.49 /mo approx. · $8.76

10GB base London 2.1 branch
  • 10GB baseline with upgrades to 30GB
  • Native stable and experimental branch switching
  • Cloud backups and five-day refund
Visit LOW.MS →
Host Havoc

Host Havoc is a particularly good choice if you care more about a mature managed platform and transparent infrastructure than squeezing out the lowest monthly price. London is available, the company owns and operates its hardware fleet, and its Factorio product includes FTP, mods, web console, offsite backups and data restores.

$10/mo 10 slots · London · full mod support Visit Host Havoc →

Factorio 2.1 is experimental — and probably the last major update

Wube Software returned with Friday Facts #440 in May 2026 and laid out a surprisingly clear long-term plan. Factorio 2.1 had already been in development for eight months, but rather than another Space Age-sized expansion, its focus is quality of life, smaller features, polish, fixes and improvements for mod authors.

More importantly, Wube described 2.1 as the game’s final major update before development shifts toward long-term support. That still includes bug fixes, compatibility work and modding features; however, the era of regular large gameplay expansions is approaching its conclusion.

The experimental release arrived on June 26. Wube deliberately planned to keep 2.1 experimental through the entire summer so mod developers would have time to update rather than being forced into an immediate stable migration.

Current release split: Factorio’s official download page currently lists 2.0.77 as stable and 2.1.12 as experimental. Therefore, a production multiplayer server that relies on a large mod stack should not automatically jump to 2.1 simply because a newer number exists.

This also makes branch controls unusually valuable in August 2026. LOW.MS, for example, exposes the stable and experimental Factorio branches directly, while other hosts allow version changes through their game-management tools.

Back up before opting into 2.1. Wube explicitly warns that saves and blueprints upgraded to 2.1 cannot simply be downgraded back to 2.0. In addition, individual mods may still be catching up with experimental releases.

Factorio breaks the usual game-hosting formula

Most hosting comparisons begin with player slots and RAM. Factorio makes both numbers less useful than they first appear. A four-player factory can eventually demand more simulation work than a 30-player early-game server because the real workload is the world you have built.

Factorio aims to simulate the game at 60 updates per second. As your factory grows, every active machine, inserter, logistic network, train system and modded script contributes some amount of work to those updates. Therefore, the meaningful performance question eventually becomes whether every tick still completes quickly enough to maintain 60 UPS.

Performance
UPS matters more than FPS

UPS means Updates Per Second. Once a factory becomes too complex for the hardware to simulate at full speed, UPS falls below 60 and the entire game effectively begins running more slowly.

Processor
Fast cores still matter

Factorio uses multiple threads for selected tasks, but much of the important update workload remains difficult to parallelise. Consequently, strong per-core performance remains valuable.

Memory system
RAM latency matters too

Wube’s own optimisation work has repeatedly shown that memory latency and memory throughput can constrain large factories. CPU GHz alone is therefore not a complete Factorio benchmark.

This is why “Factorio is completely single-threaded” is too simplistic. The game does use additional threads, while Wube has progressively parallelised selected systems. Nevertheless, much of the simulation update remains difficult to split across cores, so one excellent core and a fast memory subsystem are usually more useful than a large number of slow cores.

Best Factorio server hosts, ranked

DatHost does not currently include Factorio in its supported-game catalogue, so it cannot enter the ranking. Indifferent Broccoli does, and its no-card trial plus uncapped-RAM model gives it a particularly strong advantage for the long-lived worlds Factorio encourages.

1
2-day no-card trial · uncapped RAM · Factorio + Space Age · full file access
£9.63 / $12.99 6-player plan · plans from $5.99
2-day free trial No hard RAM cap Full files 7-day refund

Indifferent Broccoli takes first place because its pricing model matches Factorio unusually well. Instead of buying a fixed amount of RAM and hoping your save still fits comfortably a year later, its Factorio plans are sold by maximum player count while RAM itself is uncapped at the plan level.

That distinction becomes increasingly useful as a world matures. A fresh vanilla map is very light, whereas an explored multi-planet Space Age save, larger entity count and increasingly ambitious mod stack can consume substantially more memory. Therefore, not having to migrate from a 4GB plan to 6GB, then 8GB, simply because the factory grew is a genuine convenience.

The strongest feature, however, may be the two-day free trial. It requires no credit card, which means you can upload an existing save, install the real mods your group uses and measure how that actual factory behaves before paying anything.

European servers are available in Frankfurt, Roubaix and Amsterdam rather than London. Nevertheless, Factorio is less latency-sensitive than a competitive shooter, while the host’s European locations remain geographically close to British players.

Full file access, mod compatibility, DDoS protection, 24/7 human support and a seven-day refund after purchase complete the package. For a factory you expect to abandon after one weekend, cheaper plans exist. For a world you expect to keep expanding for hundreds of hours, however, the flexible resource model makes much more sense.

Why #1? Factorio worlds tend to become more demanding rather than less demanding. A real no-card trial lets you benchmark your current factory immediately, while the lack of a fixed RAM ceiling reduces the chance that the same save later outgrows its original plan.
Pros
  • Two-day free trial with no credit card
  • No fixed RAM allocation per Factorio plan
  • Full file and mod access
  • Factorio: Space Age support
  • European locations
  • Seven-day refund after purchase
  • 24/7 human support
Cons
  • No London location
  • Six-player plan costs more than Kinetic and LOW.MS
  • Uncapped RAM does not remove Factorio’s CPU or memory-latency bottlenecks
2
Kinetic Hosting Best UK CPU value
London · up to Ryzen 9950X · 4GB from $4.99 · unlimited players
$4.99/mo 4GB · $7.99 for 8GB
London Ryzen 9950X pool No player caps 7-day refund

Kinetic Hosting is arguably the strongest pure performance-per-pound option in this comparison. Its Factorio plans now begin at $4.99 for 4GB, while an 8GB configuration costs $7.99.

More importantly, its London Performance pool is unusually transparent. Current systems include the Ryzen 9 7950X, Ryzen 9 9950X and EPYC 4564P, all with DDR5 and NVMe storage. Factorio’s workload benefits from both strong single-thread performance and a fast memory subsystem, so this hardware profile is particularly relevant.

Kinetic also avoids arbitrary Factorio slot limits. Instead, player count is determined by what the server and your factory can actually handle. Moreover, you can scale memory from 4GB through 124GB without migrating your files to another provider.

Five backup slots, SFTP, schedules, full startup-flag control and a seven-day refund make the panel competitive with more expensive hosts. Consequently, Kinetic would be our first choice over #1 for a UK-only group that prioritises London and known hardware over the free-trial model.

Pros
  • London server location
  • 4GB for $4.99
  • Ryzen 7950X / 9950X hardware pool
  • DDR5 and NVMe
  • No artificial player cap
  • Memory upgrades to 124GB
  • Five backups and seven-day refund
Cons
  • No pre-payment free trial
  • Exact CPU depends on available London node
3
LOW.MS Best 10GB bundle
London · 10GB base · 50 slots · stable + experimental branch switching
£6.49 / $8.76 50-slot entry · 10GB base
10GB RAM London 2.1 experimental 5-day refund

LOW.MS has one of the simplest Factorio offers to understand. The current entry plan costs $8.76 per month, provides 50 slots and starts with 10GB RAM — considerably more memory than a new vanilla factory needs.

That spare capacity is nevertheless useful because Factorio games have a habit of outliving the hardware assumptions made on day one. LOW.MS also allows upgrades to 30GB, so a large Space Age or heavily modded world can remain on the same service as its requirements change.

The provider earns extra credit in August 2026 for branch management. Its current Factorio panel recognises stable 2.0 releases and the experimental 2.1 branch, allowing server owners to switch versions without manually replacing the installation.

London, automatic cloud backups, one-click restores, downloadable backup archives, modern Intel/AMD hardware and a five-day refund round out a very strong package. The only reason it sits below Kinetic is that Kinetic currently publishes considerably more exact information about the specific processors available in London.

Pros
  • 10GB RAM from the base plan
  • London location
  • 50 slots for $8.76
  • Experimental 2.1 branch supported
  • Cloud backups
  • Upgrades to 30GB
  • Five-day refund
Cons
  • 50 slots are mostly irrelevant for a typical Factorio group
  • Exact London CPU model is less transparent than Kinetic
4
Host Havoc Best mature platform
London · own hardware fleet · mods · offsite backups · fast support
$10/mo 10-player starting plan
London Own hardware Mods <10 min support

Host Havoc remains an excellent choice for groups that value a mature managed environment. Factorio starts at $10 per month for ten slots, with London among the available European locations.

Host Havoc owns and operates its broader hardware fleet, which includes both Xeon and Ryzen systems, DDR4 and DDR5 memory and NVMe storage. That does not mean every customer receives an entire physical machine, but it does give the company direct control over the underlying infrastructure.

Factorio-specific management includes a web console, file manager, mod support, offsite backups and straightforward restores. In addition, full FTP makes save migration and manual mod management possible without asking support to touch your files.

Finally, Host Havoc publishes an average ticket response below ten minutes. Therefore, it remains one of the safer choices for somebody who wants the convenience of managed hosting without learning the details of maintaining Factorio’s Linux headless build.

Pros
  • London location
  • Own and operate hardware fleet
  • Ryzen and DDR5 systems available
  • Full FTP and mod support
  • Offsite backups
  • Fast published support response
Cons
  • Costs more than Kinetic and LOW.MS entry plans
  • Exact CPU varies by server/location

10 verified Factorio hosts compared

Every provider below currently sells Factorio hosting. ScalaCube has been removed because its current Factorio page is marked “Coming Soon”, while DatHost does not currently include Factorio among its supported games.

Factorio hosting comparison — August 2026 The table breaks out to 1240px on desktop so it fits without horizontal scrolling. On smaller screens it becomes scrollable instead.
RAM and slot quantities are not equivalent performance metrics in Factorio. A faster CPU and memory subsystem can matter more once UPS becomes the bottleneck.
Provider Example price UK / EU RAM model Factorio strength Trial / backup
1 Indifferent Broccoli Best long-term flexibility
£9.63 $12.99 · 6 players Frankfurt / EU Uncapped Player-count pricing No fixed RAM ceiling · mods · full files 2-day trial 7-day refund Visit
2 Kinetic Hosting Best UK CPU value
$4.99 4GB · $7.99 / 8GB London 4–124GB 7950X / 9950X pool · no player cap 5 backups 7-day refund Visit
3 LOW.MS Best 10GB bundle
£6.49 $8.76 · 50 slots London 10GB base Upgrades to 30GB Stable + experimental branch switching Cloud backups 5-day refund Visit
4 Host Havoc Best mature platform
$10 10 slots London Managed Own hardware fleet · mods · FTP Offsite backups Fast support Visit
5 AleForge Best ultra-budget
$1.99 2GB budget Frankfurt 2–64GB Unlimited slots · premium Ryzen tier available Backups 48h guarantee Visit
6 Wabbanode Flexible CPU choice
~$8.94 6GB EPYC example London 1–16GB+ EPYC budget or 7950X performance nodes Configurable backups Visit
7 Nitrado Flexible short-term rental
€5.39 4 slots / 30 days London available Managed Stable + experimental products · game switching Daily backups 3–365 day terms Visit
8 GPORTAL Simple prepaid hosting
$15.59 10 slots / 30 days Central Europe Managed Live console · FTP mod workflow 50GB backup space Visit
9 GGServers Strong mod tooling
$6 2GB entry Europe available 2–32GB Mod installer · FTP · unlimited slots Automated backups Visit
10 Apex Hosting Best beginner panel
$3.99 1GB recurring Global 1GB+ Easy panel · EX Ryzen tier available Automatic backups Visit

ScalaCube is excluded because its current Factorio product is marked “Coming Soon”. DatHost currently supports a limited game catalogue that does not include Factorio. Prices are snapshots and can change; several providers also vary price by hardware tier, location or billing term.


Why uncapped RAM is particularly useful for Factorio

Factorio does not need enormous amounts of memory when a world is new. In fact, a small vanilla dedicated server can run on a surprisingly modest allocation. However, that is only half the purchasing decision because Factorio worlds rarely stay small.

Over time, players explore more chunks, construct more entities, expand logistics networks, visit additional Space Age surfaces and often add larger mods. Consequently, the working memory footprint of a mature world can become substantially larger than it was during the first evening.

Early game
RAM is rarely the problem

A small factory and a handful of players can run with only a few gigabytes. Paying for 16GB on day one is usually unnecessary.

Long-term world
The save keeps expanding

Explored surfaces, entities and modded systems accumulate. Therefore, the memory requirement you measure after 20 hours is not necessarily representative of the same world after 300.

Why #1 helps
No fixed plan ceiling

Indifferent Broccoli does not tie its Factorio plans to a hard RAM quantity. That removes one artificial upgrade trigger as the save grows.

Uncapped RAM does not mean unlimited Factorio performance. Once you have enough memory to keep the save comfortably resident, adding more RAM will not fix a factory whose UPS is limited by simulation time or memory latency. This is why we still rank Kinetic and LOW.MS extremely highly despite their explicit RAM tiers.

UPS, CPU speed and memory latency explained

Factorio normally targets 60 Updates Per Second. At 60 UPS, the simulation is progressing at the intended game speed. When a very large factory takes too long to calculate each update, UPS begins dropping and the entire world visibly slows.

This is why processor specifications matter. Nevertheless, simply sorting hosts by advertised GHz would still be misleading. Wube has documented several optimisation cases where Factorio was limited by memory latency or memory throughput rather than raw arithmetic speed.

Good
60 UPS

The simulation keeps pace with the normal target. At this point there is little reason to chase a more expensive server purely for Factorio performance.

Watch
45–59 UPS

Your factory is beginning to exceed the available simulation performance. Before migrating hosts, inspect mods and known UPS-heavy factory designs as well.

Bottleneck
Below ~45 UPS

The slowdown becomes increasingly noticeable. At this stage a stronger CPU/memory platform or factory optimisation can make a meaningful difference.

A powerful server cannot always rescue a weak player’s PC. Factorio’s deterministic multiplayer architecture means clients also simulate the game state. Therefore, a player whose own machine cannot keep up with a huge factory may still struggle even when the dedicated server is extremely fast.

How much RAM does a Factorio server actually need?

These figures are practical starting points rather than official hard requirements. Factory design, explored map size and mods can matter more than player count.

Factory type Practical RAM What matters next
New vanilla world 2–3GB Almost any modern host should have enough memory. Choose price, backups and location instead.
Growing Space Age factory 3–4GB Start paying attention to CPU quality as the number of active systems increases.
Large / lightly modded world 4–6GB Faster single-thread performance and memory latency become increasingly important.
Heavy modpack / large Space Age save 6–8GB+ Monitor real usage rather than guessing. Leave memory headroom for save growth.
Extreme megabase 8GB+ as required At this scale, UPS is frequently constrained by simulation performance before raw RAM capacity.
A useful purchasing strategy: start with enough RAM for today’s factory but choose a host that can scale tomorrow. That is more economical than buying a huge allocation up front “just in case”.

If you want the broader explanation of game-server CPU, memory, storage and networking, see our game server hardware requirements guide .


Factorio versions and mods have to match

Factorio is extremely strict about deterministic multiplayer. Every game instance needs the same Factorio version and the same mod set. Consequently, a server updated to experimental 2.1 cannot simply accept players still running stable 2.0.77.

The same principle applies to mods. A server-side mod mismatch can block the connection even when the difference appears minor, although Factorio’s multiplayer interface can help players synchronise their mods with the server.

1
Choose stable or experimental deliberately

For a long-running modded world, stable 2.0.77 remains the conservative choice in August 2026. Use 2.1 only when you actively want the experimental branch.

2
Back up the save before changing branch

Wube warns that a save upgraded into 2.1 cannot simply be downgraded back into 2.0 afterwards.

3
Check every important mod

Confirm that your overhaul, utility and script mods support the target game version before changing the live server.

4
Keep a known-good backup offline

Download a copy outside the hosting platform so an automatic backup rotation cannot replace every pre-update restore point.


Factorio is exactly the kind of game where backups matter

A Minecraft world can represent hundreds of hours of work, but Factorio may be even more concentrated: one save contains the entire production system your group has iterated on for months. Therefore, backup quality deserves more weight here than on a disposable match-based server.

LOW.MS
Automatic cloud backups

Scheduled backups, one-click restoration and downloadable snapshots make it particularly easy to create a permanent checkpoint before switching branches.

Kinetic
Five backup slots

The included backup manager is enough for a normal rotating schedule, while SFTP makes keeping your own offline archives straightforward.

Host Havoc
Offsite backups

Backup data sits outside the normal game-server files and can be restored through the control panel if a save or update causes trouble.

Best practice
Keep one local archive too

Before a major update such as 2.1, download a copy yourself. Redundant backups beat discovering that every automatic generation was created after the problem began.


You can still host a Factorio server for free

Factorio is one of the few games where we would genuinely tell some users not to buy hosting immediately. The official Linux headless server is free to download, and Factorio.zone also still provides a free browser-based service where you can choose a region and version, upload saves and mods, then start a temporary Factorio server.

Free managed option
Factorio.zone

Useful when a small group wants occasional multiplayer without paying monthly. The service stores saves and supports mod uploads, so it is far more capable than a simple demo.

Visit Factorio.zone
Free self-hosting
Official headless server

If you have a spare Linux machine and are comfortable configuring networking, Wube provides a lightweight headless server without graphics or audio.

Default network port: UDP 34197
So why pay? Paid hosting becomes worthwhile when you want predictable 24/7 availability, a known CPU platform, managed backups, DDoS protection, easy version switching and somebody else responsible for keeping the machine online.

Best Factorio host for your factory

Best overall long-term
Indifferent Broccoli

A two-day no-card trial plus no fixed RAM ceiling makes the most sense for a world you expect to keep growing for hundreds of hours.

Best UK CPU value
Kinetic Hosting

London, a 9950X-class hardware pool, 4GB for $4.99 and no player cap make Kinetic the strongest explicit performance deal.

Best for 2.1 testing
LOW.MS

Native branch switching plus 10GB RAM, London and cloud backups make it especially convenient while 2.0 stable and 2.1 experimental coexist.

Best mature managed host
Host Havoc

A mature panel, full FTP, offsite backups, London and fast support suit groups that want somebody else responsible for the infrastructure.

Cheapest paid starting point
AleForge

The current Factorio budget tier starts at $1.99 for 2GB. However, serious megabase builders should consider the faster Standard or Premium hardware rather than buying purely on price.

Free occasional multiplayer
Factorio.zone

If you only need an occasional private session, start here before paying monthly. You can always migrate the save to a permanent host later.


Factorio server hosting UK — FAQ

Indifferent Broccoli is our #1 overall Factorio host in 2026 because its plans have no fixed RAM cap and it offers a genuine two-day free trial without requiring a credit card. This is particularly useful for long-running Factorio worlds whose memory requirements can grow as the factory, explored map and mod stack expand. Kinetic Hosting is our strongest UK-location alternative.
No. As of August 13, 2026, Factorio’s official download page lists 2.0.77 as the stable branch and 2.1.12 as experimental. Wube deliberately planned to keep 2.1 experimental throughout the summer to give mod authors time to update.
Wube Software says it envisions Factorio 2.1 as the game’s final major update. Afterward, the studio plans to focus on long-term support such as bug fixes, platform compatibility and modding improvements rather than further large gameplay expansions.
A small vanilla Factorio server can run with roughly 2–3GB, while growing or modded worlds may use 4–6GB. Heavy modpacks and very large long-running saves can benefit from 6–8GB or more. However, once enough RAM is available, UPS is more likely to be limited by CPU and memory performance than simply by capacity.
UPS means Updates Per Second and describes how quickly Factorio is progressing the game simulation. The normal target is 60 UPS. If a huge factory takes too long to calculate each update, UPS falls and the entire simulation begins running more slowly.
No. Factorio uses multiple threads for selected systems, and Wube has progressively parallelised additional work over the years. However, much of the main simulation update remains difficult to parallelise because the game must stay deterministic. Strong per-core performance and memory latency therefore remain very important.
Factorio uses UDP port 34197 by default. The port can be changed in the configuration. Managed hosting providers normally configure the networking automatically.
Yes. Factorio multiplayer requires compatible game versions and the same mod set. Factorio can help synchronise mods with a server, but a version or mod mismatch can prevent a player from joining.
Yes. Wube provides a free Linux headless server, and Factorio.zone also currently offers free browser-based Factorio servers with save and mod uploads. Paid hosting is mainly useful when you want predictable 24/7 availability, managed backups, specific high-performance hardware and technical support.
ScalaCube has a Factorio hosting landing page, but the current product is explicitly marked “Coming Soon”. We therefore do not count it as a currently purchasable Factorio hosting provider.

Our top Factorio pick

Indifferent Broccoli — Best Factorio Server Hosting 2026

Two-day free trial with no card · no fixed RAM cap · Factorio: Space Age support · full file access · European locations · seven-day refund · ideal for long-running factories that keep expanding

Affiliate disclosure: we may earn a commission when you purchase through qualifying links at no additional cost to you. Provider availability, pricing and features were checked in August 2026 and can change.

About the author
Linus — author at Game Server Hosting
Linus GSH Founder

SEO & Digital Marketer · Avid survival gamer · Sweden/UK

I'm an avid gamer from Sweden with a lot of time spent in England in the last 5 years who loves survival games — ARK, Palworld, Valheim, Sons of the Forest, V Rising and plenty of WoW and Dota 2 on the side. I created this site to help other gamers find the best server hosting without wasting money on laggy providers.

By day I work in SEO and Google Ads, helping businesses rank and convert. I've been hosting game servers since the Minecraft + Hamachi LAN days and have learned the hard way what separates a good host from a bad one. Every ranking on this site is based on real testing and price-to-performance — no paid placements.