The four Palworld hosts we would shortlist first
We now treat 16GB as the clean comparison point for fixed-RAM hosts because that is Pocketpair’s current recommendation. Indifferent Broccoli is different: it caps player count rather than memory, so its four-player uncapped-RAM tier is a fair small-group comparison.
Palworld 1.0 server hosting compared
The table shows the package we would actually compare today, not the cheapest teaser tier. For transparent fixed-RAM hosts we prefer a 16GB plan where one exists. Slot-based hosts without a public RAM figure are marked clearly rather than being assigned a number we cannot verify.
| # | Provider | Plan we compare | RAM | UK/EU | Crossplay | Mods | Backups | Best for | |
|---|---|---|---|---|---|---|---|---|---|
| 1 | Indifferent Broccoli | £7.38 ($9.99) 4 players · uncapped RAM | Uncapped | Germany (EU) | Check current mode | Supported | Panel backups | Best overall | Visit → |
| 2 | Kinetic Hosting | £11.81 ($15.99) 16GB performance | 16GB | UK/EU network | Full crossplay | Supported | 5 backup slots | Best transparent 16GB value | Visit → |
| 3 | DatHost | £12.75 (€14.90) 16GB DDR5 · unlimited slots | 16GB | London | PC/Xbox/PS5/Mac | Mods + plugins | Managed backups | Best all-inclusive plan | Visit → |
| 4 | GTX Gaming | £33.25/mo 16GB DDR5 · 32 slots · High CPU | 16GB | London | PC/Xbox/PS5 | UE4SS + PalDefender + CurseForge | Scheduled offsite | Best premium mod tooling | Visit → |
| 5 | LOW.MS | £6.61 ($8.95) 8 slots · RAM not publicly stated | Not public | London | Steam/Xbox/PS5/Mac | Supported | Cloud backups | Best budget London option | Visit → |
| 6 | Host Havoc | £8.82/mo 4 slots · RAM not public | Not public | London | PC/Mac/Xbox/PS5 | Mod manager | Offsite + restore | Best support/infrastructure mix | Visit → |
| 7 | Gaming Deluxe | £9.99/mo Entry plan · RAM not public | Not public | London | Steam/Xbox advertised | One-click + FTP | 7-day offsite | Best UK feature bundle | Visit → |
| 8 | Sparked Host | £26.00 ($35.20) 16GB · 3.5 vCPU · 100GB | 16GB | London | Advertised full crossplay | Full mod support | 3 days included | Best configurable enterprise tier | Visit → |
| 9 | 4NetPlayers | £5.10/mo 10 slots · RAM not public | Not public | London | PC/Xbox/PS5/Mac advertised | Supported | Panel backups | Best cheap slot pricing | Visit → |
| 10 | Shockbyte | £19.80/mo 10GB · 32 players | 10GB | Global locations | Supported | Configurable | Automatic | Best simple mainstream tiers | Visit → |
| 11 | GGServers | £35.46 ($48.00) 16GB · 1-32 slots | 16GB | Check at order | Check current mode | Installer + FTP | Panel tools | Best explicit high-RAM ladder | Visit → |
| 12 | Wabbanode | Configure live 4GB-32GB configurable | 4GB-32GB | London | PC/Xbox advertised | SFTP + modpacks | 7-day automatic | Most flexible custom build | Visit → |
Pricing: GBP is primary. USD conversions use 1 USD = £0.738716 on 29 August 2026. EUR conversions use 1 EUR = £0.855945. Prices and promos change frequently. Provider CPU, RAM, locations and feature claims are product-page data unless we explicitly label an observation as hands-on experience.
How we reviewed Palworld hosting after 1.0
This comparison has two layers. In July 2026, our previous Palworld 1.0 review was built from fresh Palworld servers across the provider panel and tested against the new World Tree / Sky Islands content. For this 29 August recovery update, we kept those first-hand observations but re-verified the live products, pricing, RAM models, locations, crossplay and current Pocketpair server requirements so old plan data does not masquerade as a new test.
That distinction matters inside the reviews. Providers that were in the original test panel now have a proper Our hands-on experience section describing what stood out when we actually used them, followed by what changed in the August refresh. Kinetic is the exception: it is a new addition after the original panel, so we label it as a current product audit rather than pretending we ran the same July game test there.
Fixed RAM, uncapped RAM and slot-only products are not equivalent. We reward clear 16GB plans or an uncapped model.
Palworld saves are persistent and valuable. We look for automatic backups, restore controls and migrations.
Current official docs support Steam, Xbox/Microsoft Store, Mac and PS5 on dedicated/community servers.
Server-side mods currently require Windows. We also check restarts, file access and update handling.
12 Palworld hosts reviewed for version 1.0
Every provider below gets more than a spec summary. For hosts that were part of our original July 2026 Palworld 1.0 test, we include what the server/panel actually felt like to use and what stood out during the test. Then we show what changed when we re-checked the live product on 29 August. Kinetic is marked separately as a new product-audit addition.

Indifferent Broccoli
Indifferent Broccoli stays at #1 because Palworld is one of the clearest examples of why player count and RAM are not the same thing. The current four-player plan is $9.99 per month, about £7.38, and the provider explicitly states that RAM is uncapped while only player count is limited.
The two-day no-card trial is useful for testing your own world before paying. The main UK drawback is location: the current Palworld order page exposes Germany for EU rather than a dedicated London choice, so UK groups that value a local node over the uncapped-memory model may prefer Kinetic, DatHost or GTX.
In our original Palworld 1.0 test, Indifferent Broccoli’s biggest advantage became obvious once we stopped thinking about the server as a simple player-slot product. We ran a fresh 1.0 world as part of the same panel-wide test used for the old comparison and pushed into the new World Tree / Sky Islands content. The useful thing was not a synthetic benchmark number, but that there was no fixed memory tier hanging over the test. As the world became busier, we did not have to ask whether an 8GB or 10GB ceiling was the thing we were about to hit.
What changed in this refresh: For this August refresh we re-checked the live Palworld order flow, the 4-player $9.99 tier, uncapped-RAM wording, EU location and two-day no-card trial. That current product model still matches what stood out in our earlier test, which is why IB stays #1.
- ✓ Uncapped RAM on every player tier
- ✓ 4-player plan is a fair small-group comparison
- ✓ 2-day free trial without a card
- ✓ Strong fit for long-lived Palworld worlds
- ✗ No dedicated London option on the current order page
- ✗ Player-tier pricing rises as communities grow
Kinetic Hosting
Kinetic moves into #2 because its current Palworld lineup is one of the cleanest ways to buy around Pocketpair’s official guidance. The 16GB performance tier costs $15.99, about £11.81, while smaller 8GB, 10GB and 12GB plans remain available if you know your world is light.
The plan also includes NVMe storage, five backup slots and hardware advertised up to Ryzen 9 9950X at 5.7GHz. Those CPU claims are provider-verified specs, not benchmark numbers we measured. The practical reason Kinetic ranks this high is that the pricing and resource model are unusually transparent.
Kinetic was not part of the original July Palworld test panel, so we are not going to pretend we have the same first-hand game-session history here. We added it after the old comparison because the current Palworld product is unusually well aligned with Pocketpair’s updated guidance: the order flow exposes 8GB, 10GB, 12GB and 16GB tiers clearly, and the 16GB plan gives us a direct apples-to-apples target instead of making us infer resources from slots.
What changed in this refresh: For this review we walked the current Palworld plan selector, checked the 16GB performance tier, backup allowance, storage policy, crossplay claims and restart controls. Kinetic ranks #2 on current product strength, but it is also the one top provider here that we explicitly mark as not having been in our original hands-on Palworld test.
- ✓ 16GB directly matches Pocketpair’s recommendation
- ✓ Strong price for a transparent RAM plan
- ✓ 5 backup slots
- ✓ High-clock Ryzen hardware on performance packages
- ✗ Cheaper 8GB tier is below official recommended memory
- ✗ Headline price is higher than slot-only budget hosts

DatHost
DatHost remains a top-three choice, but for a different reason than the old page claimed. The current product includes 16GB DDR5, Ryzen 9 7950X hardware, NVMe storage and unlimited player slots. It does not advertise unlimited RAM. Monthly billing is €14.90, about £12.75.
For a UK group, London availability is a major plus, and DatHost currently advertises 49 locations across 38 countries. The service also supports PC, Xbox, PS5 and Mac crossplay. If you want one plan that already sits on Pocketpair’s 16GB recommendation without choosing between a maze of slot and RAM combinations, this is a clean option.
DatHost was one of the easier products to understand during our earlier Palworld run because the service did not force us through a long ladder of player and memory combinations. We could get the server online, work through the normal Palworld setup and spend our time in the world rather than deciding whether we had bought the wrong tier. That simplicity was the strongest part of the experience, especially compared with hosts where the cheapest plan looked good until you started mapping it against a busy 1.0 save.
What changed in this refresh: The August re-check changed one important part of our old copy: DatHost is not an unlimited-RAM Palworld product. The current plan is 16GB DDR5 with unlimited player slots. That correction actually makes the comparison cleaner because 16GB now lines up directly with Pocketpair’s recommended memory.
- ✓ 16GB DDR5 matches official recommended memory
- ✓ Unlimited player slots
- ✓ London plus broad global network
- ✓ Simple one-plan buying model
- ✗ Monthly billing costs more than Kinetic 16GB
- ✗ No longer an unlimited-RAM product

GTX Gaming
GTX Gaming is the strongest premium pick if Palworld modding is central to the server. The current product exposes a 10GB Basic plan at £9.99, 12GB at £21.93 and a 16GB Ultra plan at £33.25. The Ultra tier adds high CPU priority for large or heavily modded worlds.
The panel side is excellent on paper: UE4SS comes preconfigured, PalDefender is one click, CurseForge packs are supported, scheduled offsite backups are included and crossplay covers PC, Xbox and PS5. GTX also has London. It ranks below DatHost because matching the official 16GB recommendation costs dramatically more.
GTX felt like the most configurable Palworld host in our original test. There were simply more Palworld-specific controls to work with than on the stripped-back panels: mod handling, files, backup scheduling and server configuration were all presented as things you could actively manage rather than hidden behind support. For a vanilla private world that can feel like more interface than you need, but once you start caring about mods and long-term administration the extra control becomes useful.
What changed in this refresh: The current product is even more explicit about that positioning with UE4SS, PalDefender and CurseForge support. The reason GTX is not higher is price, not lack of capability: its 16GB Ultra plan reaches the memory target we want, but at £33.25 it is dramatically more expensive than Kinetic or DatHost.
- ✓ Strong UE4SS, PalDefender and CurseForge tooling
- ✓ Transparent 10/12/16GB DDR5 presets
- ✓ London and crossplay
- ✓ Scheduled offsite backups
- ✗ 16GB plan is expensive
- ✗ 10GB headline plan is below official recommended memory

LOW.MS
LOW.MS starts at $8.95, about £6.61, for eight slots and offers London alongside a wide location network. Crossplay is default-on for Steam, Xbox, PS5 and Mac, and the product includes migration help, browser-based settings controls and cloud backups with download and restore actions.
The catch is transparency. The live page describes the RAM allocation as generous but does not publish a number that we can compare directly with Pocketpair’s 16GB recommendation. Our existing hands-on experience with the backup and restore workflow is positive, so for a small UK group that values price and admin tools, it remains a strong option.
LOW.MS was one of the cleaner day-to-day experiences in our earlier testing. Setup was quick, the panel did not bury the important Palworld controls, and the backup workflow was one of the parts we actually liked using. Creating a snapshot, seeing the cloud backup state and getting to the restore/download controls felt straightforward rather than like an afterthought. That matters on Palworld because a long-running save is far more valuable than saving a few pounds on the first month.
What changed in this refresh: We re-checked the current Palworld product for this update and kept those hands-on observations, but removed the old 10GB-baseline claim because LOW.MS no longer exposes a fixed public RAM figure on the product page. London, crossplay, migration help and the backup workflow remain genuine reasons to rank it highly.
- ✓ Excellent entry price
- ✓ Confirmed London location
- ✓ Crossplay and migration support
- ✓ Backup/restore workflow we have hands-on experience with
- ✗ Current public page does not expose exact RAM
- ✗ Harder to compare directly with 16GB plans

Host Havoc
Host Havoc starts at £8.82 for four slots and supports crossplay across Steam, Mac, Xbox and PS5. The provider owns and operates its hardware, uses Xeon and Ryzen CPUs with DDR4 or DDR5 memory, and runs Palworld through a modified TCAdmin v2 panel with file management, mod tools, offsite backups and restores.
We removed the old statement that every Palworld plan starts with 16GB because the current product page does not say that. That missing RAM transparency keeps Host Havoc below the top five. The upside is operational quality: London is available and support is one of the provider’s strongest areas.
Host Havoc’s Palworld test was less about a flashy dashboard and more about the operational side. TCAdmin is familiar rather than beautiful, but the normal server controls, files and backup functions were easy to find. The stronger first-hand result was support: our test tickets were answered in under ten minutes during the earlier review work, which is the kind of difference that matters when a persistent world has an update or configuration problem.
What changed in this refresh: For the August refresh we re-checked the Palworld 1.0 product, London availability, offsite backups and current entry pricing. We also removed the old 16GB-baseline claim because the current page does not publish that allocation. The hands-on support experience still helps Host Havoc, while the missing RAM transparency holds it back.
- ✓ London location
- ✓ Owned hardware and NVMe storage
- ✓ Offsite backups and restores
- ✓ Strong support record
- ✗ No public RAM allocation on the current order page
- ✗ Slot price alone does not confirm 16GB

Gaming Deluxe
Gaming Deluxe starts at £9.99 and is explicitly Palworld 1.0 ready. It supports save uploads, automatic updates, a one-click mod manager, full FTP access and seven days of offsite backups. London is available alongside Paris, Frankfurt and several North American locations.
The service advertises current-generation Intel or AMD CPUs at 5.0GHz+, NVMe and DDR5, but it does not expose the entry RAM allocation on the public Palworld page we checked. That prevents a clean apples-to-apples comparison with Kinetic or DatHost.
Gaming Deluxe came across as a practical UK-focused host in our original Palworld comparison. The useful parts were the normal admin jobs rather than any one headline hardware claim: moving a save in, getting at the files, handling mods and having backups available without needing to build your own process around them. It was the sort of setup that made more sense after a few days of administration than it did from the pricing card alone.
What changed in this refresh: The current 1.0 product still leans into that operational bundle with save uploads, FTP, a one-click mod manager and seven days of offsite backups. London is also available. The unresolved issue is the same one that hurts several slot-first hosts: the public starting tier does not tell us exactly how much RAM is allocated.
- ✓ London location
- ✓ 7-day offsite backups
- ✓ Save uploads and FTP
- ✓ One-click mod manager
- ✗ Entry RAM allocation not public
- ✗ Crossplay wording is less comprehensive than official platform list

Sparked Host
Sparked Host’s enterprise Palworld line runs on Ryzen 7950X-class hardware, DDR5 and RAID 1 NVMe. The 16GB Jormuntide tier costs $35.20 per month, about £26.00, and includes 3.5 vCPU and 100GB storage. London is listed among the deployment locations.
Three days of backups are included, with extra retention sold as an add-on, and migration from another host can be requested after order. The product is strong technically, but the 16GB price is more than twice Kinetic’s and materially above DatHost.
Sparked Host’s earlier Palworld test left us with a better impression of the overall hosting workflow than its old position suggested. The panel was modern, the server controls were easy to reach and the product felt aimed at people who want more control over the underlying resources rather than a fixed one-size-fits-all slot package. It was also one of the providers where support was a stronger part of the wider provider experience than the headline price alone would suggest.
What changed in this refresh: The current enterprise Palworld range is much more transparent about resources, which is good. We can now point to a real 16GB Jormuntide tier and London availability. The drawback is simple: at $35.20, roughly £26, that 16GB configuration is far more expensive than the top fixed-RAM choices.
- ✓ Transparent 16GB enterprise plan
- ✓ London location
- ✓ Ryzen 7950X-class hardware
- ✓ Migration option
- ✗ Expensive at 16GB
- ✗ Only three backup days included by default

4NetPlayers
4NetPlayers is the cheapest clearly priced London option in this comparison at £5.10 per month for ten slots. The current Palworld product advertises broad crossplay, full FTP, custom tasks and access to a large international location network.
The reason it does not rank higher is resource transparency. The page lists Intel and AMD CPUs, ECC RAM and SSD storage but does not publish the memory allocation attached to the ten-slot package. With Pocketpair recommending 16GB, a cheap slot number is not enough for us to call it better value than a transparent RAM plan.
4NetPlayers was straightforward to get around during our original Palworld test, and its strengths were the familiar hosting basics: server access, scheduled tasks, file control and the ability to choose a nearby location. It did not stand out because of a complicated Palworld-specific panel, but it also did not make routine administration unnecessarily difficult.
What changed in this refresh: The current £5.10 ten-slot price and London location make it one of the cheapest UK options we can verify. What prevents us from ranking it higher is resource transparency. The live product still does not attach a clear RAM number to that slot package, which is a bigger problem now that Pocketpair explicitly recommends 16GB.
- ✓ Very low monthly price
- ✓ London location
- ✓ Broad crossplay support
- ✓ FTP and scheduler controls
- ✗ No clear RAM allocation per slot tier
- ✗ Hard to judge against official 16GB guidance

Shockbyte
Shockbyte’s current lineup is much clearer than the old page. Lamball is 6GB for ten players at £12.47, Grizzbolt is 8GB for twenty players at £16.13, and Jetragon is 10GB for thirty-two players at £19.80. All plans include automatic updates, scheduled restarts, backups, sFTP and DDoS protection.
The issue is sizing. Pocketpair currently recommends 16GB and warns that 8GB can increase the chance of out-of-memory crashes. Shockbyte’s named presets therefore look generous by player count while remaining below the official memory recommendation.
Shockbyte’s earlier Palworld test confirmed that the basic workflow is accessible: getting into the panel, finding server settings and handling the usual restart/file tasks is not especially intimidating. The issue was never that the server product was impossible to use. It was that the value story becomes less convincing once you move past the cheapest tier and start asking how much memory a serious persistent Palworld world should actually have.
What changed in this refresh: That concern is even clearer in the current lineup. Shockbyte now publishes 6GB, 8GB and 10GB Palworld presets, which is refreshingly transparent, but even the 32-player Jetragon tier stays below Pocketpair’s 16GB recommendation. We therefore keep the positive usability impression while ranking the current plans more cautiously.
- ✓ Clear published RAM tiers
- ✓ Scheduled restarts and backups
- ✓ Full sFTP
- ✓ Large support operation
- ✗ Even 32-player preset is only 10GB
- ✗ High price relative to Kinetic for less memory

GGServers
GGServers publishes one of the clearest high-memory ladders in the market: 8GB at $24, 12GB at $36, 16GB at $48 and 32GB at $96, all supporting between one and thirty-two player slots. The 16GB tier is the one that reaches Pocketpair’s current recommendation.
That transparency is good, but the price is difficult to defend. At roughly £35.46 per month for 16GB, GGServers costs far more than Kinetic or DatHost for the resource level we actually want. Full FTP, console access and mod/plugin installation are useful, but not enough to close that gap.
GGServers was functional in our original Palworld test, but the experience felt more traditional than the newer custom panels. The upside is that the important hosting controls were there: console, files and mod/plugin installation. It was less about polish and more about having direct access to the pieces you would expect if you are comfortable administering a game server yourself.
What changed in this refresh: The current Palworld RAM ladder is now one of the clearest in the market, with explicit 8GB, 12GB, 16GB and 32GB choices. That is a real improvement for comparison quality. Unfortunately, the 16GB Blazamut tier is $48, about £35.46, so the current value is hard to justify next to Kinetic or DatHost.
- ✓ Very clear RAM ladder
- ✓ 16GB and 32GB options
- ✓ Full FTP and console access
- ✓ Mod/plugin installer
- ✗ Very expensive at 16GB
- ✗ Location/crossplay detail is less clear on current product page

Wabbanode
Wabbanode lets buyers configure Palworld from 4GB all the way to 32GB and has London, Germany, France, Finland and several global locations. The feature set includes seven-day automatic backups, full FTP, scheduled tasks, crash detection and server splitting.
The product itself is flexible enough to build a good Palworld server, but we disagree with current public sizing guidance that presents 5GB as a recommended plan for twelve players and 8GB as enough for much larger groups. Pocketpair’s own docs recommend 16GB and warn that 8GB can increase out-of-memory crash risk.
Wabbanode’s earlier Palworld experience was defined by configurability. It gives you more say over the final build than most slot-only products, and the usual administration features such as SFTP, backups and scheduled tasks were available without turning the server into a support-ticket project. For a technically comfortable owner, that flexibility is genuinely useful.
What changed in this refresh: The live product still lets you configure from 4GB up to 32GB and includes London, but our August re-check found a problem with the provider’s own sizing guidance: it recommends much lower memory for larger player counts than Pocketpair’s current 16GB general recommendation. We therefore like the platform but would configure materially more RAM than its default guidance suggests.
- ✓ London location
- ✓ RAM configurable up to 32GB
- ✓ 7-day automatic backups
- ✓ Strong file and automation controls
- ✗ Player-to-RAM guidance conflicts with Pocketpair
- ✗ Live configurator pricing is harder to compare cleanly
What changed for Palworld servers after the full release?
Palworld left Early Access on 9/10 July 2026 depending timezone. Version 1.0 added Sunreach, the World Tree, 72 new Pals for 287 total, Awakening, Mutation and broad changes to multiplayer, base building and progression. The current live branch is version 1.0.3 as of this update.
The server side also matured. Pocketpair’s current docs list crossplay for Steam, Xbox/Microsoft Store, Mac and PS5, add an official Docker deployment option, document community-server discovery for consoles and provide explicit server-side mod guidance.
Dedicated/community servers can support Steam, Xbox/Microsoft Store PC, Mac and PS5. Console users need community-server visibility.
Pocketpair now provides an official Docker image and sample Compose files. Docker Desktop is discouraged for storage-I/O reasons.
Current official documentation says server-side mods work only with the Windows dedicated-server edition.
How much RAM should a Palworld 1.0 server have?
Pocketpair’s current server documentation recommends 16GB, recommends more than 32GB for larger servers, and explicitly warns that 8GB can increase the likelihood of crashes caused by running out of memory.
| Server type | RAM target | Our take |
|---|---|---|
| Small private world | 16GB if fixed-RAM | Official recommended target. An uncapped-RAM provider is also sensible. |
| Busy persistent world | 16GB-24GB | Extra headroom helps as bases, Pals and long-running world state accumulate. |
| Large / heavily modded community | 32GB+ | Pocketpair recommends more than 32GB for larger servers. Windows is required for current server-side mods. |
| 8GB starter plan | Bootable, not our default recommendation | Pocketpair says 8GB can run but raises OOM-crash risk. |
The Palworld hosting features that matter after setup
For Xbox and PS5, make sure the host exposes the server as a community server that can appear in the in-game browser.
Version 1.0.1 fixed a save-discard issue, while later patches continued to fix dedicated-server disconnections. Keep restorable backups before major updates.
Pocketpair’s current mod docs say server-side mods are Windows-only. Ask the host what OS its Palworld instance uses before buying for mods.
Can you host Palworld 1.0 yourself?
Yes. Pocketpair supports Windows and Linux using Steam or SteamCMD, and an official Docker image is now available. The default listening port is UDP 8211. The current guide recommends a 4-core-or-better CPU, 16GB RAM, a fast SSD and 64-bit Windows or Linux.
Renting still makes more sense for most groups because the provider handles uptime, DDoS protection, updates, remote access and backups.
Palworld server hosting questions
Indifferent Broccoli
4 players · uncapped RAM · 2-day free trial · £7.38/mo ($9.99)
Affiliate disclosure: we may earn a commission if you purchase through qualifying links at no extra cost to you. Rankings are editorial. Product details verified 29 August 2026.
